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efforts. What rendered this research particularly
significant was the diverse range of data
gathered: assessment scores, observations made
in the classroom, and students' feedback all
supported the same conclusion that
gamification truly impacted learning. It
transformed the writing experience into one that
was pleasurable rather than daunting. In short,
the incorporation of gaming into writing lessons
led to advancements in both students' writing
capabilities and their confidence in writing.
This approach created a more engaging,
supportive, and positive educational
environment. It provides educators teaching
beginner-level students with an enjoyable and
effective strategy to foster essential writing
skills. Future studies could explore how these
tools operate with learners at different levels of
English proficiency or over extended periods.
Acknowledgments
We would like to express our sincere gratitude
to the authorities, teachers, and students of
Unidad Educativa Particular Cristiana New Life
for their active participation and support
throughout this research. We also thank the
Universidad Bolivariana del Ecuador for
providing the academic guidance and
institutional support needed to carry out this
project successfully. Your collaboration and
commitment were essential to the development
and completion of this study.
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